Trying to improve the usability of the menu
BB)
- TSprite.Cached was accidentally removed, fixed
- Resolution can be changed on the fly via TGraphicDriver.Instance.ChangeResolution()
- Hover, new enemy
- Blobs removed, silly ending
- Spotlight colors are generated in real time
- Spotlight now slow downs hero when touching
- Demon lava splashes correctly
- Coins issue fixed (rotated ones were not counted properly)
- New interfaces IGameSprite, IHero and IShield
- Resolution can be changed in the menu
- Volume can be changed in the menu
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