Friday, May 4, 2012

So now what with ChessKISS

 At the moment I only have two things left to do:

  1. Tunning of scores
  2. Full magic bitboards
At the moment I'm working with point 1, but is a very sloooooooooooooooooow task since for the moment I'm tunning the scores one per one playing a huge competition of 10 different versions for each score based on a more or less +-10%.

Exahusting



Latest tournament

 WBEC Ridderkerk, 5th division Group C.
AMD-PHENOM-3100, 2012.04.09 - 2012.05.01
                           Score       SB   TJ If KM Ca Na Ch Ma Bi Bi Fr Ge Wa Ri Su J. Yo Ro Va TS Za Di Nu Ma CM
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 1: TJchess 1.1-x64      43.0 / 46  924.25  XX 1= 11 11 1= 1= 11 11 1= 11 01 11 11 11 11 11 11 11 11 11 11 11 11 11
 2: Ifrit m1.5-x64-JA    40.5 / 46  827.50  0= XX =1 10 1= 11 0= 11 11 11 11 11 11 11 11 1= 11 11 11 11 11 11 11 11
 3: KMTchess-121-x64-JA  38.0 / 46  746.25  00 =0 XX 01 11 10 11 1= 11 10 11 11 11 10 11 11 11 11 11 11 11 11 11 11
 4: Capivara LK 0.08a09  37.0 / 46  728.75  00 01 10 XX 01 11 1= 11 10 1= 11 01 11 11 01 11 11 11 11 11 11 11 11 11
 5: Nagaskaki 5.12       33.5 / 46  614.75  0= 0= 00 10 XX 10 =1 =0 1= 1= 10 11 == 11 11 =1 11 11 11 11 11 11 11 11
 6: ChessKISS 1.5b-x64   33.5 / 46  596.00  0= 00 01 00 01 XX 01 =0 0= 11 10 11 11 11 11 11 11 11 11 11 11 11 11 11
 7: Matant 5.04          33.0 / 46  604.00  00 1= 00 0= =0 10 XX 0= 01 11 11 1= 11 11 11 11 11 0= 11 11 11 11 11 11
 8: BikJump 2.01-x64     32.0 / 46  578.00  00 00 0= 00 =1 =1 1= XX 11 0= =1 10 =1 11 11 1= 11 11 == 11 11 11 11 11
 9: BigLion 2.23w        29.0 / 46  506.00  0= 00 00 01 0= 1= 10 00 XX 0= 01 11 11 1= 11 10 11 =1 10 11 11 11 11 11
10: FrankWalter 1.08     27.5 / 46  470.75  00 00 01 0= 0= 00 00 1= 1= XX 10 01 == =1 11 11 01 11 11 11 11 11 10 11
11: Gerbil 0.2           25.5 / 46  416.25  10 00 00 00 01 01 00 =0 10 01 XX 0= =0 10 11 =1 =1 11 10 11 11 11 11 11
12: Warrior 1.0.3        24.5 / 46  388.50  00 00 00 10 00 00 0= 01 00 10 1= XX 11 == 10 11 =1 01 11 1= =1 11 11 11
13: RivalChess 1.18      23.5 / 46  333.00  00 00 00 00 == 00 00 =0 00 == =1 00 XX 01 11 =1 11 == 11 11 11 11 11 11
14: Surprise 4.3-b13JA   21.0 / 46  290.25  00 00 01 00 00 00 00 00 0= =0 01 == 10 XX 00 11 1= 01 =1 11 11 11 11 11
15: J.S.BAM 0.52         19.5 / 46  251.00  00 00 00 10 00 00 00 00 00 00 00 01 00 11 XX =1 1= 10 11 11 11 =1 11 11
16: Yoda 2.09            17.5 / 46  226.25  00 0= 00 00 =0 00 00 0= 01 00 =0 00 =0 00 =0 XX 01 =1 =1 =1 11 11 11 11
17: Roce 0.0390          17.0 / 46  187.75  00 00 00 00 00 00 00 00 00 10 =0 =0 00 0= 0= 10 XX 01 11 11 11 11 11 11
18: Vapor 0.01-r12       15.5 / 46  223.75  00 00 00 00 00 00 1= 00 =0 00 00 10 == 10 01 =0 10 XX 00 11 11 == =1 =1
19: TSCP 1.81            15.0 / 46  179.25  00 00 00 00 00 00 00 == 01 00 01 00 00 =0 00 =0 00 11 XX 10 11 11 11 11
20: Zadrexsaurus 0.41     9.5 / 46   65.50  00 00 00 00 00 00 00 00 00 00 00 0= 00 00 00 =0 00 00 01 XX =1 11 11 11
21: Dimitri 2.01          7.0 / 46   36.00  00 00 00 00 00 00 00 00 00 00 00 =0 00 00 00 00 00 00 00 =0 XX 11 11 11
22: Numpty Omega          3.5 / 46   31.25  00 00 00 00 00 00 00 00 00 00 00 00 00 00 =0 00 00 == 00 00 00 XX =1 =0
23: Marquis 0.1.6         3.0 / 46   40.00  00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 =0 00 00 00 =0 XX ==
24: CMCChess 2.27-uci     3.0 / 46   16.00  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 =0 00 00 00 =1 == XX
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552 games: +255 =64 -233

Oh well, 5th of 24th, I expected a better result, but is not that bad, slowly improving...