- Mobility
 - Tropism
 - Outpost
 - KingOnPos (Left,Center,Right)
 - King safety
 - King pawn shield
 - Passed pawns
 - Passer block
 - Passer chain
 - Isolated pawns
 - Double pawn
 - Backward pawn
 - Chain pawn
 - Passer candidate
 - Early rook move
 - Imbalance
 - Threat penalty
 - Trapped bishop
 - Trapped center pawn
 - Trapped center pawn + bishop
 - Trapped knight
 - Bishop pair adjustment per pawn
 - Undeveloped pieces
 - Passive penalty
 
The problem here is that almost all of those scores are array based on columns, row or indexes, making it quite complicate to test, let's see...
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