-Sprites engines
Fixed some ColorKey stuff
Removed BB collections completely
-Maps
Many little improvements
Path issues fixed
Map events give more flexibility to the listeners
-Sprites
Fixed nasty collision bug via UpdateCollider()
CRC in bitmaps
Z sort (Colorkey surfaces cannot be sorted based on Z-buffer)
Surface cache is now more accurate (thanks to CRC)
New TFontEx methods
-Collisions
Fixed some memory leak
-Input
Modified the way KeyPress() works
-Editor
Little improvements here and there
-Game
New class TLevels to handle game levels
-Driver
FPS stuff sleep is handled a bit different
New delta info
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