Search.pas.898: if board.LastPieceCaptured <> nil then //same value and index 0000000000615F3D 488B8338040000 mov rax,[rbx+$00000438] 0000000000615F44 90 nop 0000000000615F45 4885C0 test rax,rax 0000000000615F48 745D jz $0000000000615fa7 Search.pas.900: recaptures[side] := board.LastPieceCaptured.GetMiddleValue + TMoveHelper.GetTo(aMove); 0000000000615F4A 488B8338040000 mov rax,[rbx+$00000438]
LastPieceCaptured is loaded into RAX, the pointer is valid, thus I'm going to use it, but again the compiler is loading the same value into the same register, what about the NOP operation in between?
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