I found some more bugs (I'm sure there are more, but man they are so difficult to catch)
- Now Board.CanTraverse() uses bitboards
- Now bishops and rooks can pin pieces and get some bonus
- Tropism values changed
- Aspiration Window sizes are now vectorized
- New TUtils.IsDiagonal()
- Board.IsRepetition() improved to match the sides for current play
- Fixed some issues with mobility and x-rays
Find the new binaries at OneDrive