Well, another update, this is getting close to the end...
From readme:
21/12/10, 0.6 update:
-General
Cleaning
-Board
GenerateEvasions() works but still not used
Fixed castling rights
Pawn generation optimized a bit
GetCastlingRights() was also setting rights
Now the engine correctly choose the rook side once is discarding castling rights
-Evaluation
Unstoppable bonus error
BLOCKING_CENTER was issued to all pawns rather than to only one
A bit of pawn storm
-Moves
Added AddRange()
-Pieces
Added IsSlice()
New Initial value
-Search
Checks in Quiescent() not done until Captures stage
Checks in See() go to good captures even if they loose material
Removed temporally the dynamic window
-Zobrist
Finally the hash takes into account the castling rights
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