Showing posts with label Game Delphi. Show all posts
Showing posts with label Game Delphi. Show all posts

Wednesday, October 2, 2013

HBF, improving usability

Trying to improve the usability of the menu

Binaries and sources can be downloaded at the moment from SugarSync, from readme:

BB)
  • TSprite.Cached was accidentally removed, fixed
  • Resolution can be changed on the fly via TGraphicDriver.Instance.ChangeResolution()
HBF)
  • Hover, new enemy 
  • Blobs removed, silly ending
  • Spotlight colors are generated in real time
  • Spotlight now slow downs hero when touching
  • Demon lava splashes correctly
  • Coins issue fixed (rotated ones were not counted properly)
  • New interfaces IGameSprite, IHero and IShield 
  • Resolution can be changed in the menu 
  • Volume can be changed in the menu