A very simple example, the important thing is how to create those maps, there is a silly tool called editor.exe in the demos that should help you.
uses
BB.Input.Keys, BB.Screen.Types, BB.Screen.D3D, BB.Math, BB.Screen.Maps,
BB.Colors;
procedure TForm1.FormActivate(Sender: TObject);
var
m: TMap;
gd: TGraphicDriver;
begin
gd := TD3DDriver.Create;
try
gd.WindowHandle := WindowHandle;
gd.Width := Width;
gd.Height := Height;
gd.BPP := 32;
gd.ScreenFlags := [sfWait, sfClear];
gd.Initialize;
m := TMap.Create;
m.FileName := 'test';
m.LoadFile;
m.Layers[0].SpeedX := 1;
m.Layers[0].SpeedY := 1;
m.Layers[0].X := 0;
repeat
gd.BeginRender;
m.Layers[0].X := 1024 + (512 * Cos(gd.TotalFrames * Rad));
m.Layers[0].Y := 512 + (256 * Sin(gd.TotalFrames * Rad));
m.Render;
gd.Rectangle(0, 16, gd.CurrentFPS, 16, TRGB.White);
gd.EndRender;
Application.ProcessMessages;
until Inkey(VK_ESCAPE);
finally
gd.Free;
end;
Close;
end;
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